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Igknight Lancer →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 7 | Warrior | 2600 | 1800 |
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck. | |||||
password:23296404 | |||||
Average Rating Score | 4.7(6) |
- Card Info
- Card Reviews (6 rating scores)
- Decks with Igknight Lancer (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Igknight Lancer" card reviews and rating scores
4.7(6) |
|
0% | (0) | ||
0% | (0) | ||
50% | (3) | ||
50% | (3) | ||
0% | (0) |
ヒコモン
2017/08/18 12:32
2017/08/18 12:32
Special Summon requires destroying 3 "Igknight" cards, which is very heavy. On the other hand, even if you try to P summon it, it's a card that's out of the scale of the "Igknight" P monster. You can do a Special Summon from the Deck with 《Igknights Unite》, but to be honest, it's not as much as a Spell/Trap Deck Bounce that requires a cost. In the first place, he wants to do Spell/Trap removal before this guy comes out. It's excellent that it doesn't take targets, but it's not necessary because there are no spells or traps with target resistance.
カンノーネ
2015/05/07 3:47
2015/05/07 3:47
Oh, oh...
One of the highest grade Igknights that cannot be summoned.
The Special Summon cost can be brought back by summoning P, but...
Self-bounce Igknight and Spell Trap Deck bottom... No, as expected, the cost can be returned by summoning P, but... I wanted it to be a little more exciting, destroying as many as the number bounced.
One of the highest grade Igknights that cannot be summoned.
The Special Summon cost can be brought back by summoning P, but...
Self-bounce Igknight and Spell Trap Deck bottom... No, as expected, the cost can be returned by summoning P, but... I wanted it to be a little more exciting, destroying as many as the number bounced.
ラギアの使徒
2015/04/29 18:19
2015/04/29 18:19
The highest grade "Igknight" cannot perform Pendulum Summon due to his Pendulum Scale, and it is very painful that it tends to consume a lot of "Igknight" on the field. His deck bounce of Spell/Trap isn't bad, but considering the weight, it's subtle. It is also a sad place that there is a feeling that it is in time with "Ignister P".
モートン
2015/04/28 19:55
2015/04/28 19:55
Superlative Igknight. The cost to put it out is heavy, and stocks tend to be stolen by Ignister P. The hit point is also lower than Ignister P, and it does not change much even when Ignition P is activated. Hiring can be tough right now...
史貴
2015/04/26 9:16
2015/04/26 9:16
The highest grade Igknight changed completely and he became an Effect Monster. P summoning is also difficult due to the scale of Igknight.
The effect is a Special Summon that destroys 3 of his Igknights and a bounce of his 1 Igknight to bounce the opponent's Spell Trap Deck. It's not difficult to get 3 or more in a p-summon if you have plenty of extras, but even so, if you destroy 3 of them, it's going to be hard to prepare bullets for the second effect. It's worth remembering that if you have extra summons, you can use Tribute Summon to reduce the required number by one.
As for the second effect, when this card is summoned, it will probably be hit by a series of removal spells, so it's just a matter of peeling off the other troublesome permanents.
But I think the biggest problem with this card is that Ignister p can use stronger removal. They don't choose what type of cards to bounce from his Deck, and on top of that they do more damage against p Decks, so it's heavy and he has no chance to pull off anything but Spell Trap.
For the time being, if there is ignition p, the RBI will be higher than that, but can it be differentiated with that alone?
The effect is a Special Summon that destroys 3 of his Igknights and a bounce of his 1 Igknight to bounce the opponent's Spell Trap Deck. It's not difficult to get 3 or more in a p-summon if you have plenty of extras, but even so, if you destroy 3 of them, it's going to be hard to prepare bullets for the second effect. It's worth remembering that if you have extra summons, you can use Tribute Summon to reduce the required number by one.
As for the second effect, when this card is summoned, it will probably be hit by a series of removal spells, so it's just a matter of peeling off the other troublesome permanents.
But I think the biggest problem with this card is that Ignister p can use stronger removal. They don't choose what type of cards to bounce from his Deck, and on top of that they do more damage against p Decks, so it's heavy and he has no chance to pull off anything but Spell Trap.
For the time being, if there is ignition p, the RBI will be higher than that, but can it be differentiated with that alone?
とき
2015/04/25 10:35
2015/04/25 10:35
Superlative Igknight is also effectively paired.
Basically, I'd like to use him after Igknight can P-summon 3 or more, but then it'll be a turn after the middle stage.
Nonetheless, the consumption of 3 cards is too much to use without P summoning, and it is a card that annoys me.
Igknight's common effect and Ignition P can bring it in, so it's safe to use one copy and search as needed.
Effect bounces his Igknight and removes his Spell Trap. For preparation before deployment.
Basically, I'd like to use him after Igknight can P-summon 3 or more, but then it'll be a turn after the middle stage.
Nonetheless, the consumption of 3 cards is too much to use without P summoning, and it is a card that annoys me.
Igknight's common effect and Ignition P can bring it in, so it's safe to use one copy and search as needed.
Effect bounces his Igknight and removes his Spell Trap. For preparation before deployment.
Decks with "Igknight Lancer"
* is adopted as a key card.
● 2015-04-27 Burning soul! Draco Face-Off! Dracoslayer Igknight
● 2017-09-05 Igknight now
● 2015-05-16 Psycho Shocker Deck featuring Igknight
● 2015-08-12 Igknight spinning around
● 2015-07-04 Pendulum (more Igknight)
● 2015-10-26 Igknight? A different hope! (comments requested)
● 2018-10-10 Igknight (Link Xyz type)
● 2018-11-02 Go ahead! Igknight!
● 2016-04-28 Igknight Warrior beat
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:return to the hand
Effect:return to the Deck, Extra Deck
Effect:Place at the bottom of the deck
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CLASH OF REBELLIONS | CORE-JP032 | 2015-04-25 | Rare |
Ranking and View Num
Rating Score Rank | 9,399 / 13,189 Cards |
---|---|
View Num | 9,739 |
Others
Japanese card name | イグナイト・アヴェンジャー |
---|
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